Designer, Design Thyself

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This was a completely different post when I started writing a week ago. I wanted to critique the Design and Exclusion conference that I attended. Talking about inclusion, exclusion, diversity etc is tough because the attempt to include every single point of view in every single space is futile. However a discussion was started which should be commended. Even though I felt excluded in some areas of the conversation, I trust that design doesn’t give up, (I discovered someone also!), so I look forward to a better conference next time.

As the ideas and words for the critique percolated in my head, I came across Ayse Birsel’s book, Design the Life You Love and it was exactly what I’d been thinking, but now on an individual level. We have with us a powerful tool, design, that can bring about positive change even in our own lives and that’s what this book seeks to help us to do.

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Basically, while we attempt to design the world around us, we should not neglect ourselves and our lives. Being able to stop and assess what is, ‘deconstruction’, as Ayse calls it, is the important first phase of the process. This also fits well with the Appraisal theory and to an extent, mindfulness, but it also provides the tools to help in the ‘reconstruction’ process.

“Deconstructing and breaking current reality is necessary to enable us to shift our perspective to see the same things differently in order to reconstruct a new reality that is more than the sum of it’s parts “

I got my copy a few days ago, and I’m excited about going over it. I need it so much in my life right now as I deal with so many moving parts, and I don’t want to lose the ability to see myself in relation with others (partly why I decided not to go ahead with the critique, I needed to take care of the plank in my own eyes).

This is not just for professional designers, it’s for anyone ready to take a step to becoming a better person and having a life where you love and love.

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Enjoy.

 

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Going Offscreen

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Last year I was lucky enough to be contacted by Kai Brach the editor of Offscreen Magazine. He featured me in issue 16 but more importantly I got to know about the magazine, and the amazing work he had been doing with them.

From the website:

“Offscreen celebrates the human elements of technology and the web. Through intimate conversations and introspective essays we bring to light the creative struggles behind innovative ideas”

I just got my first copy in the post and highly recommend you go out and buy yourself copies. I don’t know how he does it all but he blogs about the process

As someone who doesn’t buy magazines, this doesn’t feel like one. It feels like an intimate collection of thoughts and ideas, carefully curated just for you.

In the mean time, join the newsletter to get a taster of what Offscreen has to offer

The UX of teams

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It’s a great opportunity to be able to work with myriads of people, across oceans and cultures. For the aware, it’s easy to see how much the quality of connections within a team makes or breaks the product or service they are creating together. Continue reading

Clients From Hell: Stop Creating Them

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It’s all in memories now, but the lessons linger. Luckily only 5% or less of my projects have been hellish. However, too many of us designers moan about clients we say were born and brought up in hell.The truth is, we create a number of these issues ourselves, or the enabling environment for Frankenstein-like situations to flourish. Continue reading

Gratitude-Thinking: A business approach?

Thanks-Thinking, that’s what I was going to call it, that’s how it was told to me in my dream and then I read the etymology of ‘Thanks’ On second thoughts, maybe that’s not too bad. Think-Thinking Continue reading

Design and UX in your kitchen

I like food a lot, mostly from an academic view point. I see so many concepts in the act of feeding that apply to other parts of life. So, naturally when I’m about to explain or share my thoughts on Design, Design-Thinking and UX, this comes to mind, also because we can all relate.

Design is the conceptualisation and creation of something. It is the process of converting ideas into a thing and actively shaping it into desired reality.

The first point to remember about design is that it’s a method of solving problems, overcoming challenges. Continue reading